SolidWorks Technical Tips & Techniques
» Top 15 underused features in SolidWorks
This technical tip highlights key SolidWorks capabilities that are sometimes overlooked by even the most experienced SolidWorks users.
» Sketching
1) Sketch-modify
When a sketch plane is redefined or when a sketch is copied and pasted onto a new face/plane, the sketch may get rotated or mirrored. To quickly reorient sketches that do not have external relations, Click Tools/Sketch Tools/Modify. Right-clicking the black ends of the cursor will flip a sketch along that axis. Right-click-drag anywhere on the screen will rotate the sketch, or you can enter a rotation value in the dialog box.
Figure 1 – Modify sketch options
2) Projected curve
It is easier to create, control, and manipulate 3D curves by using a projected curve instead of a 3D sketch. Any curve that can be fully described in just two orthogonal views can be created by projecting one 2D sketch onto a second 2D sketch. Just select the sketch on sketch option in the projected curve dialog.
3) Intersection curve
You can instantly create sketch geometry where the cross-section of a face, body, or entire model intersects a sketch plane with intersection curve. You can also use intersection curve to create 3D sketch curves from the intersection of faces, bodies, and models.
4) Sketches for calculations
You shouldn't limit using the SolidWorks sketcher to creating
feature geometry — you can also use the SolidWorks sketcher to solve
geometric and trigonometry problems. For instance, you can use a sketch
to calculate the horizontal and vertical components of an angular force,
or you could create a sketch to work out the maximum possible rib height
given a draft angle, minimum thickness at the top, and maximum thickness
at the root.
5) Dimension placement
The smart dimension tool automatically changes the included angle of an angular dimension or the type of linear dimension (horizontal, vertical, or projected) based on where you left-click to place the dimension. To lock the included angle/linear dimension type before you place it, move the cursor to obtain the correct dimension appearance then right-click. You can then place the dimension at the desired location without having that placement change how the dimension reads. Right-clicking again before placing the dimension will revert it to its original behavior.
6) Arc length
You can add a dimension to drive an arc's length by clicking the two ends of the arc then clicking the body of the arc before placing the dimension.
7) Angle between points
You can dimension the angle between two points in relation to a third. Select the point for the vertex of the angle, and then select the other two points before placing the dimension.
» Part Modeling
8) Part validation
Verification on rebuild controls the level of error checking performed on a model. It is off by default to promote faster rebuild of the model; however, this means that some errors in the model will not be caught immediately. When working on more complicated geometry, turn on verification on rebuild to avoid unidentified errors that can eventually jeopardize additional model features.
9) Draft and design intent
Neutral plane draft calculates the intersection of the selected face and the neutral plane and angles the face relative to that intersection (central image in the image below). Note how the upper red face in that image no longer corresponds with its original dimension. To add draft to a face but keep it locked to its original design intent use a parting line draft. Parting line draft angles a face relative to any adjacent edge (shown in red in the right side image of figure X), not just the parting line of the model.

Figure 4 – Undrafted, neutral plane and parting line drafts.
10) Extrude to direction vector
To correctly build features built on drafted faces, you can specify
a direction vector for the extrusion
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Figure 5 – Extrusion up to a surface, without a direction vector (left) and with an edge used as a direction vector (orange line)
11) Change colors
Assign colors to sketches, projected curves and composite curves to
make them easier to find and differentiate on screen
» Assemblies
12) Component descriptions
If you have trouble finding specific components in an assembly when
every component is named with a part number, you can opt to have the
tree show the components by their description. At the top of the
FeatureManagerâ„¢ design tree, right-click the assembly name and select
Tree Display, Show Component's Description
13) Drawings
Faster drawings: Using shaded views increases drawing performance over wireframe and hidden line views. If the final drawing needs to be wireframe or hidden line, you should complete all the detailing in shaded mode then convert the views to the desired mode only at the end of the job.
14) Inserting model items
Expanding the drawing view in the drawing manager allows you to access the feature tree of the models in that view. You can highlight individual features to cleanly insert model items into the correct view one feature at a time.
15) Black and white printing
By default, driven dimensions show as gray in drawings and will print as gray. To make the driven dimensions and all other gray items print black, select ’black and white' as your drawing color in ‘page setup’.
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